Add Touch-Friendly Rotation Effects with Propeller jQuery Plugin
File Size: | 127 KB |
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Views Total: | 340 |
Last Update: | |
Publish Date: | |
Official Website: | Go to website |
License: | MIT |

Propeller is a lightweight jQuery plugin that enables rotation of elements using mouse drag or touch gestures. It provides a smooth and high-performance rotation experience for any elements & UI components in your web projects.
The plugin supports inertial rotation, which adds a natural feel to the element rotation. Once a user stops dragging, the element continues to rotate for a brief period, simulating the effect of inertia. It also comes with a stepwise rotation feature that allows you to control rotation increments, which ensures precision and consistency when rotating elements.
How to use it:
1. To get started, include the minified version of the Propeller plugin after jQuery.
<script src="/path/to/cdn/jquery.min.js"></script> <script src="/path/to/dist/propeller.min.js"></script>
2. Apply Propeller to any HTML element as follows:
<img id="rotatable" src="wheel.png" /> ... any element ...
$(function(){ $('#rotatable').propeller({ // options here }); });
3. Set the initial angle of the rotatable element. Default: 0
$(function(){ $('#rotatable').propeller({ angle: 30, }); });
4. Config the inertia feature. 1 means infinite rotation.
$(function(){ $('#rotatable').propeller({ inertia: 0.98 }); });
5. Set the speed at which the element rotates.
$(function(){ $('#rotatable').propeller({ speed: 0, minimalSpeed: 0.001, }); });
6. Config the stepwise mode.
$(function(){ $('#rotatable').propeller({ step: 0, stepTransitionTime: 0, stepTransitionEasing: 'linear', // easing function }); });
7. Callback functions.
$(function(){ $('#rotatable').propeller({ onRotate: function(){ console.log(this.angle); }, onDragStart: function(){ // do something }, onDragStop: function(){ // do something }, onStop: function(){ // do something }, }); });
8. API method.
instance.bind(); instance.unbind(); instance.stop();
This awesome jQuery plugin is developed by PixelsCommander. For more Advanced Usages, please check the demo page or visit the official website.